//-----------------------------------------------------------
//
//-----------------------------------------------------------
class ONSBellyTurretFire extends ONSTurretBeamEffect;

simulated function PostNetBeginPlay()
{
	local float pitch;
	super.PostNetBeginPlay();

	pitch = 0.80 + (frand() * 0.4);
	PlaySound(Sound'CicadaSnds.BellyLaser.BellyLaserFire', SLOT_None, 5.0,, 300,1, false);
}

defaultproperties
{
    Begin Object Class=BeamEmitter Name=BeamEmitter0
        BeamDistanceRange=(Min=512.000000,Max=512.000000)
        DetermineEndPointBy=PTEP_Distance
        RotatingSheets=3
        LowFrequencyPoints=2
        HighFrequencyPoints=2
        BranchProbability=(Max=1.000000)
        BranchSpawnAmountRange=(Max=2.000000)
        UseColorScale=True
        RespawnDeadParticles=False
        AlphaTest=False
        UseSizeScale=True
        UseRegularSizeScale=False
        AutomaticInitialSpawning=False
        ColorScale(0)=(Color=(B=89,G=180,R=210))
        ColorScale(1)=(RelativeTime=1.000000,Color=(B=0,G=25,R=40))
        MaxParticles=1
        UseRotationFrom=PTRS_Actor
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=0.250000)
        StartSizeRange=(X=(Min=-25.000000,Max=-25.000000),Y=(Min=30.000000,Max=30.000000))
        InitialParticlesPerSecond=5000.000000
        Texture=Texture'AW-2k4XP.Cicada.LongSpark'
        LifetimeRange=(Min=0.300000,Max=0.300000)
        StartVelocityRange=(X=(Min=500.000000,Max=500.000000))
    End Object
    Emitters(0)=BeamEmitter'BeamEmitter0'

    Begin Object Class=BeamEmitter Name=BeamEmitter1
        BeamDistanceRange=(Min=512.000000,Max=512.000000)
        DetermineEndPointBy=PTEP_Distance
        RotatingSheets=3
        LowFrequencyPoints=2
        HighFrequencyPoints=2
        BranchProbability=(Max=1.000000)
        BranchSpawnAmountRange=(Max=2.000000)
        UseColorScale=True
        RespawnDeadParticles=False
        AlphaTest=False
        UseSizeScale=True
        UseRegularSizeScale=False
        AutomaticInitialSpawning=False
        ColorScale(0)=(Color=(G=128,R=255))
        ColorScale(1)=(RelativeTime=0.800000,Color=(G=128,R=255))
        ColorScale(2)=(RelativeTime=1.000000)
        Opacity=0.250000
        MaxParticles=1
        UseRotationFrom=PTRS_Actor
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=1.000000)
        StartSizeRange=(X=(Min=30.000000,Max=30.000000),Y=(Min=30.000000,Max=30.000000))
        InitialParticlesPerSecond=5000.000000
        Texture=Texture'AW-2k4XP.Cicada.LongSpark'
        LifetimeRange=(Min=0.500000,Max=0.500000)
        StartVelocityRange=(X=(Min=500.000000,Max=500.000000))
    End Object
    Emitters(1)=BeamEmitter'BeamEmitter1'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter3
        UseDirectionAs=PTDU_Normal
        ProjectionNormal=(X=1.000000,Z=0.000000)
        UseColorScale=True
        RespawnDeadParticles=False
        SpinParticles=True
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        ColorScale(0)=(Color=(B=32,G=128,R=192))
        ColorScale(1)=(RelativeTime=1.000000,Color=(B=16,G=64,R=96))
        MaxParticles=1
        UseRotationFrom=PTRS_Actor
        StartSpinRange=(X=(Max=1.000000))
        SizeScale(0)=(RelativeSize=1.000000)
        SizeScale(1)=(RelativeTime=1.000000)
        StartSizeRange=(X=(Min=150.000000,Max=200.000000))
        InitialParticlesPerSecond=2000.000000
        Texture=Texture'AW-2004Particles.Weapons.PlasmaStar2'
        LifetimeRange=(Min=0.200000,Max=0.200000)
    End Object
    Emitters(2)=SpriteEmitter'SpriteEmitter3'

    Begin Object Class=SpriteEmitter Name=SpriteEmitter11
        UseColorScale=True
        RespawnDeadParticles=False
        UseSizeScale=True
        UseRegularSizeScale=False
        UniformSize=True
        AutomaticInitialSpawning=False
        BlendBetweenSubdivisions=True
        UseRandomSubdivision=True
        ColorScale(0)=(Color=(G=128,R=235))
        ColorScale(1)=(RelativeTime=0.800000,Color=(G=128,R=235))
        ColorScale(2)=(RelativeTime=1.000000)
        Opacity=0.400000
        MaxParticles=1
        StartLocationOffset=(X=10.000000)
        StartLocationRange=(X=(Max=20.000000))
        UseRotationFrom=PTRS_Actor
        SizeScale(0)=(RelativeSize=0.100000)
        SizeScale(1)=(RelativeTime=1.000000,RelativeSize=1.000000)
        StartSizeRange=(X=(Min=60.000000))
        InitialParticlesPerSecond=2000.000000
        Texture=Texture'AW-2004Particles.Weapons.PlasmaFlare'
        LifetimeRange=(Min=0.200000,Max=0.200000)
    End Object
    Emitters(3)=SpriteEmitter'SpriteEmitter11'
}